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Bioshock infinite handyman
Bioshock infinite handyman










bioshock infinite handyman

He’s huge, he’s powerful and he’s fast he’s such a badass that even other BioShock Infinite bad guys get nervous when he’s around. The second of the BioShock Infinite “Heavy Hitters” to come to light, the Handyman is an absolute beast. If the Motorized Patriot is kind of creepy, the Handyman is downright frightening. See the video below for a demonstration.It’s time for a look at the towering Handyman, the second of BioShock Infinite’s “Heavy Hitters.” Using this catapult glitch you can climb on top of the buildings of Columbia accessing areas that are meant for later parts of the game. If you attempt to latch onto a sky hook while a Handyman is charging you, you can be catapulted in the air. It should be noted that once a Handyman has been killed, you will always find a piece of Gear to pick up. Equipping Handyman Nemesis makes Booker deal more damage against any Handymen he fights.

#Bioshock infinite handyman upgrade

this can also help you get the achievment for taking out a handyman with heart shots only.Ī Gear upgrade called Handyman Nemesis is available by playing BioShock Infinite Industrial Revolution. 5 seconds, the stuns are pretty minor and the effect as a whole doesnt last too long either, but it definitely helps you get easy shots to the heart, and with upgraded vigors and good scavenging skills, spamming this wouldnt be a bad idea. summoning the crows will make the handyman swat around at them, then adding shock jockey to the crows will add a stun effect, which will stun him about every. A good battle strategy is to use the combination of vigors "murder of crows" and "shock jockey". This is one way - albiet a somewhat expensive one in terms of Salts - to have a clear open shot at the Handyman's heart. Grabbing any enemy with a charged tentacle of water pulls them in close, then holds them in front of you, suspended in the air, bound in that same liquid tentacle, completely vulnerable to attack. One other Vigor than has a strong effect is the alternate fire version of Undertow. This leaves him wide open and vulnerable to attack. It doesn't do too much damage, but when the crows are out, Handymen will panic and swat at the pesky birds to no effect. One of the most effective Vigors that can be used against the Handymen is, strangely, Murder of Crows. Possession and Bucking Bronco are completely useless. In combat you might think to use the Shock Jockey, but this has a negligible effect his own current is just as strong as yours, it seems. Look on the bright side this will take out any other enemies that happen to be riding it after you at the time!

bioshock infinite handyman

The Handyman will jump up, latch onto the rail, then send his current through it, eletrocuting the entire rail. The Handyman's electrical attack can be also utilised to electricify Sky Rails, meaning Booker must take to the ground or take heavy damage. At range he will pick up and throw corpses of friends and foes at you and he has a powerful in-built electrical current that he can weaponize, gathering up electricity in a burst to hurl at you, or to slam into the ground making a immensely powerful area of effect attack. Remember your Handy foe has a multitude of ways to attack you the primary being to close the distance and just punch you with a massive fist, doing high damage. Yep, it's the massive glowing heart on the creature's chest, so focus your attacks whenever possible on this weak spot. If you've been playing video games for a long time you should be able to pretty much work out the Handyman's weak spot straight away. Alway's a threat, and always a heavy drain on Salts and Ammo. In combat Handymen are at the top of the list.












Bioshock infinite handyman